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Medieval total war 1 knight templars
Medieval total war 1 knight templars












medieval total war 1 knight templars

Canterbury (Large Town) – Town Guard, Grain Exchange, Small Church.Oxford (Minor City) – Town Guard, Grain Exchange, Small Church.Nottingham (Fortress) – Knight’s Stables, Drill Square, Dirt Roads, Practice Range, Chapel.Norwich (Large Town) – Town Watch, Dirt Roads, Small Church.Arundel (Castle) – Knight’s Stables, Garrison Quarters, Bowyer.Winchester (Large Town) – Town Guard, Small Church.London (Large City, Capital) – Militia Drill Square, Catapult maker, Blacksmith, Port, Market, Dirt Roads, Land Clearance, Abbey, Brothel, Town Hall.The Knights Templar are the best cavalry available but are somewhat difficult to get as Templar Guilds don’t become available until Prince Edward returns from crusade.Īll in all, the English don’t necessarily have the best of any type of unit but the do have the best unit balance in the Britannia campaign by far. Later the English acquire Arquebusiers but their archers are far more effective.Įnglish cavalry in the vanilla campaign is not worth getting excited about but in this campaign, it is less of an issue in the Britannia campaign where other factions are equally disadvantaged in terms of cavalry choice. You get this by building lots of archers at a castle building. The Sherwood Archers are a special unit that can only be recruited by getting a Woodsman’s Guild. Do be aware that while Yeoman Archers & Longbowmen can place stakes, Retinue Longbowmen cannot. The Yeoman Archers & Retinue Longbowmen are not easy to retrain while campaigning but they are extremely powerful and can decimate enemies from long range. Their Longbowmen deliver armour piercing death from a huge distance while remaining safely behind anti-cavalry stakes. The real forte of the English is in their archers. The Billmen are also available as armoured militia units which makes them invaluable for defending vulnerable cities. The Dismounted English Knights offer a sturdier (& more expensive) version of the same capabilities. Billmen might not be able to withstand sustained melee but they are very cheap and their armour piercing attack makes them ideal for flanking duties while Armoured Swordsmen & Sergeants hold the line.

medieval total war 1 knight templars

They will protect against cavalry while still being more than capable against other infantry. Armoured Sergeants can backbone your armies. Armoured Swordsmen are just as capable as Dismounted Knights and are cheaper. The English infantry is very solid with few weaknesses. The English recovery from what can be a slighty desperate position at the beginning of the game is aided by their excellent selection of units. England begin the game as the dominant but by no means uncontested power.














Medieval total war 1 knight templars